The delete key isn't enough. I want a computer that flushes.

Portfolio Project Day 2 - slow progress

Date/Time Permalink: 08/06/07 07:26:25 pm
Category: Site News

portfolio progress shot

I have started the front-piece. I'm looking to add more yet, but not sure what. Maybe a surf-board. I added the sun from my Inkscape tutorial to the scene. Also made the cabinet body in the gnarliest wood texture I've ever hatched up in POVray. If anybody's interested, the recipe for this wood texture is:

texture {
   pigment {
      wood
      turbulence <0.04, 0.08, 0.1>
      octaves 4
      omega 1.25
      scale <1, 0.15, 0.15>
      rotate z*28
      color_map {
         [ 0 color rgb <0.3528, 0.217, 0.0546>]
         [ 0.25 color rgb <0.4248, 0.26, 0.072>]
         [ 0.4 color rgb <0.2735, 0.1665, 0.045>]
         [ 0.5 color rgb <0.3024, 0.186, 0.045>]
         [ 0.7 color rgb <0.2236, 0.1288, 0.0408>]
         [ 0.98 color rgb <0.2124, 0.13, 0.0344>]
         [ 1 color rgb <0.3528, 0.217, 0.0546>]
      }
   }
   finish {
      diffuse 0.7
      specular 0.3
      roughness 0.07
   }
   normal {
      wood
      turbulence <0.04, 0.08, 0.1>
      octaves 4
      omega 1.25
      scale <1, 0.15, 0.05>
      rotate z*28
   }
}

Really, it's a matter of combining any two wood pigments and color maps from the includes/woods file, but then (a) roughing it up in the turbulence part of the pattern map, (b) scaling and rotating it so the grain goes mostly one way instead of circles, (c) adding a finish to give it some gloss, (d) using the same wood pattern, complete with scaling and rotating arguments, for the normal, but decreasing the Z-axis argument to make it less bumpy.

Obvious, isn't it?

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